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- Probably the most superior brush motor.
- Colour palette and paints set.
- Limitless conventional paperless animation.
- Progressive animation and rigging.
- 2D / 3D integration for limitless prospects.
- A deformer for extra texture and deep realism.
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- Smoothest texture warp with the Weighted-Deform Knot.
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- Superior shade administration environments and results give artists and studios full management over the colour accuracy of their tasks, from preliminary paintings to remaining export.
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What’s new in Toon Boom Harmony Premium 20.0.3 Construct 16743?
(Launched on 09-02-2021)
Nodes and Compositing:
Colour Fade Hue Interpolation
- A Hue Interpolation choice has been added to the Colour fade node. This new choice permits deciding on the kind of interpolation used for the hue worth and is out there when the Colour Interpolation is ready to HSL or HSV. The next choices can be found:
- Linear: Interpolates the hue worth linearly between 0 and 360. Offered for legacy causes.
- Round Shortest: Linear hue worth interpolation from the supply shade to the vacation spot shade utilizing the shortest distance, passing via 360 to 0, and vice versa if shortest.
- Round Clockwise: Clockwise worth interpolation, wrapping round 360 to 0 if vital.
- Round Counterclockwise: Counterclockwise worth interpolation, wrapping round 0 to 360 if vital.
Pre-render Cache node standing within the Timeline
- The Pre-render Cache node now reveals inexperienced frames within the Timeline as soon as a body is rendered and out there within the cache.
Render/Clear Present Body
- There’s a new choice within the Pre-render Cache node to render or clear the picture within the cache for the present body.
Grasp Controllers:
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Mechanically Filter Attributes
- A brand new choice that controls whether or not attributes that don’t change over time ought to be added when making a grasp controller is now out there within the Stack, Grid, and Slider wizards. This new choice, named Mechanically Filter Attributes, will omit attributes which have the identical worth in the course of the supply body vary and won’t add them to the Grasp Controller.
WebCC:
Export Offline Choices in Management Middle
- Closing frames, Different Directories, and Libraries choices can now be unchecked when utilizing the Export to Offline choice in Management Middle, decreasing the scale of scenes when exporting in an offline format.
Hiding Library choices when exporting offline in WebCC
- Choices to export libraries can now be hidden from the WebCC interface. This will stop the unintentional export of libraries from the Setting or Job ranges and pointless will increase of the file measurement of exported offline scenes.
- These choices could be hidden by including the “-hideLibExport” choice to the WebCC service launcher.
Fixes:
The next points have been mounted on this launch of Harmony:
Basic
- Harmony crashes on Huge Sur when there’s a texture within the shade palette.
- Morphing hints don’t show correctly anymore.
- Service Launcher’s default path is unsuitable on macOS Catalina.
- Non permanent recordsdata created within the ToonBoomSessionTempDir, when importing PSD recordsdata or utilizing a script, will not be deleted if a Wacom driver is put in on Home windows.
- Urgent the spacebar doesn’t reset the Remodel tool manipulator.
- The remodel tool manipulator doesn’t observe correctly when rotating the digicam view.
- Deciding on a number of drawings with the Remodel tool modifications the lively pivot.
- The Reset Present Keyframe command within the Deformation toolbar doesn’t reset the rotation on Free Type Deformer factors.
- The Kinematic output doesn’t work correctly when a Static Transformation node is used with a deformation chain set to Default Transformation.
- Deciding on a 3D mannequin with the Remodel tool doesn’t work when one other layer is locked.
- The second controller of a Two Factors Constraint node can’t be chosen when there’s a Transformation Gate node underneath it.
- The scene with corrupted bezier curves causes Harmony to crash when opening.
- The Digital camera view turns into unresponsive if a peg with a scale of 0 is above a weighted deformer.
- The Pose Copier doesn’t keep in mind the Fill to Subsequent Key Publicity state.
Drawing Instruments
- Delay drawing with the Brush tool when utilizing a mouse or a drawing pill that has a excessive polling fee on macOS.
- Straight-line modifications to a curve when strains are related utilizing Line Constructing Mode.
- There’s a delay when drawing utilizing a textured pencil in a scene in Database mode.
- Instruments preset don’t work with bitmap layers.
- Random crashes when drawing straight strains with the Pencil tool by urgent SHIFT.
Timeline
- Dragging keyframes on a Colour Curve, Colour Ranges, or Subnode Animation layer extends the choose to layers under.
- Audio scrubbing offsets and performs audio from the unsuitable frames.
Node View
- Getting into or exiting a bunch utilizing cable navigation doesn’t work anymore.
Grasp Controllers
- MC Perform Wizard: Invert Slider choice doesn’t work.
- Keyframes which have an identical values will not be added to the tbState when making a grasp controller.
- Poor efficiency when scrubbing the Timeline whereas Deformers on Deformer is displayed within the Digital camera view.
- Reset Present Keyframes doesn’t all the time correctly reset the place of a Deformer-on-Deformer curve.
- The curve to govern a Deformer on Deformer doesn’t all the time observe correctly.
- Solely the min and max values work correctly when making a SliderWidget from a Transformation Gate utilizing the Perform Wizard.
Export and Rendering

- Rendering frames in batch reviews sound engine errors when launched from a service, inflicting deadline to report errors even when the render is sweet.
- Exporting OpenGL frames utilizing the openH264 codec doesn’t work.
- The chosen format within the Export Film dialog switches to QuickTime when clicking the browse button.
- The Use Supply/Matter Colour choice doesn’t work with impact nodes which have the blur kind set to Directional.
Importing
- Harmony fails to import video recordsdata that don’t have audio or if their decision doesn’t match the scene decision in Home windows.
- No error messages when importing an unsupported video file on Home windows.
- Importing an interlaced 16-bit per channel PNG doesn’t work.
- Crash when importing Alembic recordsdata with out-of-bound shade values.
- Some WMV recordsdata import with lacking frames on Home windows.
Database
- Drawings could be misplaced when utilizing the Replace Database Scene command if components have been renamed or duplicated offline.
- The dbserver will try to shut the desk twice when upgrading a desk to a brand new format.
- The Pressure Unlock Scene command in Management Middle doesn’t launch all of the locks.
- Jobs stay within the In Manufacturing checklist after shifting them to finish.
- Auto flatten doesn’t work with the Brush tool if the Pencil tool has Line Constructing Mode enabled.
- Thumbnails will not be rendered in library folders situated on a database if Harmony is working on Home windows and makes use of shortcuts.conf file to hook up with the server.
- The scene is locked for modifying when a preview render is generated for WebCC.
- The Queue utility randomly freezes and doesn’t replace job statuses correctly.
Scripting
- Palette::setTextureFile doesn’t flag palette as modified.
- The Pose Copier Paste button must be clicked a number of occasions to work with some template.
- Pasting an motion template that doesn’t include teams doesn’t work when utilizing copyPaste.pasteActionTemplateIntoNode.